Hypervolt Grasp
Hypervolt Grasp is a Uncommon Enchantment — Aura from Guildpact (67) in Magic: The Gathering. Mana cost {2}{R}. Color identity: R, U. Cactaur's latest catalog snapshot shows a market reference near $0.66 for ungraded copies.
Market
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Who is this card for?
Hypervolt Grasp suits collectors and players working on Guildpact who need the Uncommon slot. This is typically a low-cost slot for master sets; avoid overpaying unless you need a specific finish or near-mint condition.
What is Hypervolt Grasp from Guildpact?
Hypervolt Grasp is a Enchantment — Aura in Guildpact numbered 67. Mana cost {2}{R}. Color identity: R, U. Hypervolt Grasp (67) from Guildpact should be evaluated with set context, mana cost, color identity, and condition together. This printing is from Guildpact. Collector number 67 distinguishes this printing from same-name cards in other sets.
What is Hypervolt Grasp worth today?
Cactaur tracks a market reference near $0.66 for Hypervolt Grasp. Low and high spread runs $0.66 to null. Per-finish references: cardmarket: $0.08; foil: $0.66; Normal: $0.09. This printing is from Guildpact. Collector number 67 distinguishes this printing from same-name cards in other sets.
| Set | Guildpact |
|---|---|
| Number | 67 |
| Rarity | Uncommon |
| TCGPlayer USD | $0.66 |
| Cardmarket EUR | €0.08 |
| cardmarket | $0.08 |
| foil | $0.66 |
| Normal | $0.09 |
Card stats
| Colors | R |
|---|
How collectible is Hypervolt Grasp?
Hypervolt Grasp is a Uncommon printing in Guildpact. Master set builders use collector number and set symbol to track completion progress. This printing is from Guildpact. Collector number 67 distinguishes this printing from same-name cards in other sets. Catalogued rarity: Uncommon. The set released in 2006.
What are the key details for Hypervolt Grasp?
Hypervolt Grasp lists as Enchantment — Aura with keywords Enchant. Artist: Mark Romanoski. Rules text is indexed in the catalog for search and deck research. This printing is from Guildpact. Collector number 67 distinguishes this printing from same-name cards in other sets.
Cactaur's take
Hypervolt Grasp (67) from Guildpact should be evaluated with set context, mana cost, color identity, and condition together.
Pros
- Hypervolt Grasp is catalogued as Uncommon Enchantment — Aura in Guildpact, making set and collector number verification straightforward.
- Public market data shows a reference near $0.66 across finishes (cardmarket: $0.08; foil: $0.66; Normal: $0.09).
- Mana cost {2}{R} and type line Enchantment — Aura help deck builders confirm the correct printing quickly.
Cons
- Raw market prices vary by condition and finish — near-mint estimates are not slab grades.
Verdict: Treat this as a low-stakes master-set slot unless you are paying for gem condition or a specific finish.
FAQ
What is Hypervolt Grasp from Guildpact?
Hypervolt Grasp is a Uncommon Enchantment — Aura from Guildpact numbered 67 in Magic: The Gathering. Cactaur indexes set, rarity, mana cost, and market references for this printing.
How much is Hypervolt Grasp worth?
Cactaur's catalog snapshot shows a market reference near $0.66 for ungraded Hypervolt Grasp. Condition, finish, and recent sold comps can move realized prices above or below that benchmark.
What rarity is Hypervolt Grasp?
Hypervolt Grasp is catalogued as Uncommon in Guildpact. Use the collector number and set symbol on listings to confirm you are buying this exact printing.
Is Hypervolt Grasp legal in Commander or Standard?
Hypervolt Grasp shows format legality in modern, legacy, vintage, penny based on our latest ingest. Always verify the exact printing and ban-list updates before registering a deck for an event.
Should I buy Hypervolt Grasp near mint or played?
Near-mint copies command the catalog reference near $0.66. Heavily played copies trade lower unless the card is a chase rare where any clean copy is scarce.
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